3 guidesIndependent player guide · Version 1.0
Dungeon Inn Guide
A cozy inn. Two rival guilds. A lot of careful timing. Find your bearings in Dungeon Inn, from the first week to guild management and version-specific help.

Official Steam store art · atmosphere, not a gameplay recipeReleased 23 Oct 2026
Inside this issue
Start with the part you need.
This edition covers the verified shape of the game, its 1.0 release, and 20task guides written from the official notes and named third-party sources.

Field note 01
The inn, the guilds, the setup
What Sara is juggling, where the story takes place, and which version this guide covers.
Read the premise
Field note 02
How a week comes together
A short orientation to weekly goals, arrivals, events and the decisions that shape a run.
Open the week notes
Field note 03
Quick answers, straight up
Multiplayer, controllers, release dates, Challenge Mode and the Prologue, answered plainly.
Jump to the questionsScreenshots come from the official Steam store. Some include a Development Build watermark; they are used here to recognise subjects and interfaces, not as proof of current values or step-by-step instructions.
Guides by task
Pick the queue that is stuck.
Six task groups, 20 guides. Every entry is a page that answers one job instead of repeating the homepage.
3 guides
3 guides
4 guides
3 guides
2 guides
5 guidesOfficial trailer
A look inside Dungeon Inn.
The publisher's 1.0 launch trailer introduces the inn, Sara, Butter and the rival adventurers who make the weekly balancing act.
Spiral Up Games · YouTube
Official trailerStarts muted when it loads automatically. Use the player controls for sound.
If the in-page player is unavailable, watch the launch trailer on YouTube .
The premise
A cozy inn with a dangerous double life.
Dungeon Inn is a turn-based management strategy game from Cat Society, published by Spiral Up Games. Sara runs an inn near a dungeon and serves two rival guilds while keeping her double-dealing hidden.
The full release supports Windows and macOS and lists single-player play on Steam. The official 1.0 FAQ also confirms controller support.
“Two rival guilds. One careful balancing act.”
How to read a run
The week is the unit to watch.
Dungeon Inn's loop brings guest arrivals, road decisions, event choices and inn upgrades together. A useful plan starts with the current week's objective, not an old checklist.
Start with the weekly goal
The week is the planning frame. Read the current objective before choosing where attention and capacity go.
Watch who is arriving
The inn serves two rival guilds. Room pressure, arrivals and events all meet in the same weekly loop.
Check the update trail
The first 1.0 hotfixes touched initial loading, the Week 10 portal, Suspicion and collection achievements.
Version ledger
What changed when the doors opened at 1.0.
These are scope points from the official 1.0 announcement and launch FAQ, not a checklist for one perfect playthrough.
Story chapters
The 1.0 release added chapters 10–12.
unique adventurer events
Listed among the new content in the 1.0 announcement.
new Master Adventurers
New additions, not a claim about every master in the game.
Steam achievements
As announced in the official 1.0 FAQ.
Release timing
Version 1.0 launched on 23 October 2026 at 03:00 UTC, which was 22 October at 20:00 PDT. Steam displays the Pacific calendar date.
Prologue vs full game
Dungeon Inn Prologue: The First Hustle is a separate product. Its Steam page currently says it is no longer available. Older demo references do not confirm a current download.
Mode name
Challenge Mode is the name used in 1.0 for the former Endless Mode. The launch FAQ says it is entered from Extras.
Launch follow-up
The official announcements through 29 October covered initial-loading stalls, the Week 10 portal, Suspicion and collection achievements.
Quick questions
Answers before the deep dive.
Short questions that do not need their own page. The longer mechanics — suspicion, tokens, winter, the launch hotfixes — each have a guide in the shelf above.
Read the source notesIs Dungeon Inn a multiplayer game?
No. The Steam listing describes Dungeon Inn as a single-player game.
Does Dungeon Inn support controllers?
The official 1.0 FAQ confirms controller support. The Steam listing also names Windows and macOS as the available platforms.
Is Challenge Mode the former Endless Mode?
Yes. The full-release announcement uses “Challenge Mode” for the mode previously called Endless Mode. The launch FAQ notes that it is entered from Extras.
Is the Prologue the full game?
No. Dungeon Inn Prologue: The First Hustle is a separate Steam product. Its store page currently says it is no longer available; older demo references do not establish a current download.
Why do release dates say both 22 and 23 October?
The official launch time was 23 October 2026 at 03:00 UTC. That was 22 October at 20:00 PDT, which explains the Pacific calendar date shown on Steam.
Do Early Access saves carry into 1.0?
The official launch announcement says Early Access saves are inherited automatically. It also says the publisher provided chapter 1–9 S-rank saves for players who wanted to resume from a later point.
Official doors
Go straight to the source.
Release details, mode names and new-content counts come from the store listing and official announcements. The field guide keeps those doors visible.
Dungeon Inn on Steam- S001Dungeon Inn on Steam Store identity, premise, platforms, release date and features.
- S002Cat Society Developer site and game identity.
- S003Official Steam announcements The 1.0 launch announcement, FAQ and subsequent hotfix notes.
- S0041.0 launch announcement New chapters, Challenge Mode, save continuity and new content.
- S0051.0 launch FAQ Release time, platforms, controllers, mode names, achievements and saves.
- S006Dungeon Inn Prologue Separate product listing and current availability notice.
- S0071.0 launch trailer Publisher trailer used for the embedded video.