Independent player guide · Version 1.0

Dungeon Inn Guide

A cozy inn. Two rival guilds. A lot of careful timing. Find your bearings in Dungeon Inn, from the first week to guild management and version-specific help.

12story chaptersFull release
Solosingle-playerSteam listing
≈20hstory lengthPublisher estimate
Full release1.0
Dungeon Inn's stone inn beneath a bright sky, with green hills and a winding path.

Official Steam store art · atmosphere, not a gameplay recipeReleased 23 Oct 2026

Inside this issue

Start with the part you need.

This edition covers the verified shape of the game, its 1.0 release, and 20task guides written from the official notes and named third-party sources.

Screenshots come from the official Steam store. Some include a Development Build watermark; they are used here to recognise subjects and interfaces, not as proof of current values or step-by-step instructions.

Guides by task

Pick the queue that is stuck.

Six task groups, 20 guides. Every entry is a page that answers one job instead of repeating the homepage.

Official trailer

A look inside Dungeon Inn.

The publisher's 1.0 launch trailer introduces the inn, Sara, Butter and the rival adventurers who make the weekly balancing act.

Spiral Up Games · YouTube
Official launch artwork for Dungeon Inn version 1.0, showing Sara, Butter and the inn sign.Official trailer

Starts muted when it loads automatically. Use the player controls for sound.

If the in-page player is unavailable, watch the launch trailer on YouTube .

The premise

A cozy inn with a dangerous double life.

Dungeon Inn is a turn-based management strategy game from Cat Society, published by Spiral Up Games. Sara runs an inn near a dungeon and serves two rival guilds while keeping her double-dealing hidden.

The full release supports Windows and macOS and lists single-player play on Steam. The official 1.0 FAQ also confirms controller support.

“Two rival guilds. One careful balancing act.”

How to read a run

The week is the unit to watch.

Dungeon Inn's loop brings guest arrivals, road decisions, event choices and inn upgrades together. A useful plan starts with the current week's objective, not an old checklist.

Start with the weekly goal

The week is the planning frame. Read the current objective before choosing where attention and capacity go.

Watch who is arriving

The inn serves two rival guilds. Room pressure, arrivals and events all meet in the same weekly loop.

Check the update trail

The first 1.0 hotfixes touched initial loading, the Week 10 portal, Suspicion and collection achievements.

Version ledger

What changed when the doors opened at 1.0.

These are scope points from the official 1.0 announcement and launch FAQ, not a checklist for one perfect playthrough.

12

Story chapters

The 1.0 release added chapters 10–12.

90

unique adventurer events

Listed among the new content in the 1.0 announcement.

16

new Master Adventurers

New additions, not a claim about every master in the game.

32

Steam achievements

As announced in the official 1.0 FAQ.

Release timing

Version 1.0 launched on 23 October 2026 at 03:00 UTC, which was 22 October at 20:00 PDT. Steam displays the Pacific calendar date.

Prologue vs full game

Dungeon Inn Prologue: The First Hustle is a separate product. Its Steam page currently says it is no longer available. Older demo references do not confirm a current download.

Mode name

Challenge Mode is the name used in 1.0 for the former Endless Mode. The launch FAQ says it is entered from Extras.

Launch follow-up

The official announcements through 29 October covered initial-loading stalls, the Week 10 portal, Suspicion and collection achievements.

Quick questions

Answers before the deep dive.

Short questions that do not need their own page. The longer mechanics — suspicion, tokens, winter, the launch hotfixes — each have a guide in the shelf above.

Read the source notes
Is Dungeon Inn a multiplayer game?

No. The Steam listing describes Dungeon Inn as a single-player game.

Does Dungeon Inn support controllers?

The official 1.0 FAQ confirms controller support. The Steam listing also names Windows and macOS as the available platforms.

Is Challenge Mode the former Endless Mode?

Yes. The full-release announcement uses “Challenge Mode” for the mode previously called Endless Mode. The launch FAQ notes that it is entered from Extras.

Is the Prologue the full game?

No. Dungeon Inn Prologue: The First Hustle is a separate Steam product. Its store page currently says it is no longer available; older demo references do not establish a current download.

Why do release dates say both 22 and 23 October?

The official launch time was 23 October 2026 at 03:00 UTC. That was 22 October at 20:00 PDT, which explains the Pacific calendar date shown on Steam.

Do Early Access saves carry into 1.0?

The official launch announcement says Early Access saves are inherited automatically. It also says the publisher provided chapter 1–9 S-rank saves for players who wanted to resume from a later point.

Official doors

Go straight to the source.

Release details, mode names and new-content counts come from the store listing and official announcements. The field guide keeps those doors visible.

Dungeon Inn on Steam